Franklin
Staff View
LEADER 16541cam a2200529 a 4500
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20220608210827.0
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co| |g|||||||||
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030103s2003 njua b 001 0 eng d
001
9934133133503681
015
a| GBA3-22277
020
a| 0131016210
020
a| 0131016237
q| CD-ROM
020
a| 0131202367
035
a| (OCoLC)ocm51302879
035
a| (OCoLC)51302879
035
a| (PUVoyagerBIBID)3413313
035
a| 3413313
035
a| (PU)3413313-penndb-Voyager
040
a| TEF
b| eng
c| TEF
d| UKM
049
a| PAUU
050
4
a| QA76.73.J38
b| D45 2003
100
1
a| Deitel, Harvey M.,
d| 1945-
0| http://id.loc.gov/authorities/names/n80040423
245
1
0
a| Java :
b| how to program /
c| H.M. Deitel, P.J. Deitel.
250
a| Fifth edition.
264
1
a| Upper Saddle River, N.J. :
b| Prentice Hall,
c| 2003.
300
a| li, 1447 pages :
b| color illustrations ;
c| 23 cm +
e| 1 CD-ROM (4 3/4 in.)
336
a| text
b| txt
2| rdacontent
337
a| computer
b| c
2| rdamedia
338
a| computer disc
b| cd
2| rdacarrier
347
a| text file
2| rdaft
0| http://rdaregistry.info/termList/fileType/1002
490
1
a| How to program series
504
a| Includes bibliographical references (pages [1414]-1417) and index.
505
0
0
g| 1
t| Introduction to Computers, the Internet and the Web
g| 1 --
g| 1.3
t| Computer Organization
g| 5 --
g| 1.4
t| Evolution of Operating Systems
g| 6 --
g| 1.5
t| Personal, Distributed and Client/Server Computing
g| 6 --
g| 1.6
t| Machine Languages, Assembly Languages and High-Level Languages
g| 7 --
g| 1.7
t| History of C++
g| 8 --
g| 1.8
t| History of Java
g| 9 --
g| 1.9
t| Java Class Libraries
g| 9 --
g| 1.10
t| FORTRAN, COBOL, Pascal and Ada
g| 11 --
g| 1.11
t| BASIC, Visual Basic, Visual C++, C# and .NET
g| 11 --
g| 1.12
t| The Internet and the World Wide Web
g| 12 --
g| 1.13
t| Basics of a Typical Java Environment
g| 13 --
g| 1.14
t| General Notes about Java and This Book
g| 16 --
g| 1.15
t| Thinking About Objects: Introduction to Object Technology and the Unified Modeling Language
g| 18 --
g| 1.16
t| Discovering Design Patterns: Introduction
g| 22 --
g| 2
t| Introduction to Java Applications
g| 32 --
g| 2.2
t| A First Program in Java: Printing a Line of Text
g| 33 --
g| 2.3
t| Modifying Our First Java Program
g| 40 --
g| 2.4
t| Displaying Text in a Dialog Box
g| 42 --
g| 2.5
t| Another Java Application: Adding Integers
g| 47 --
g| 2.6
t| Memory Concepts
g| 53 --
g| 2.7
t| Arithmetic
g| 54 --
g| 2.8
t| Decision Making: Equality and Relational Operators
g| 58 --
g| 2.9
t| (Optional Case Study) Thinking About Objects: Examining the Problem Statement
g| 64 --
g| 3
t| Introduction to Java Applets
g| 82 --
g| 3.2
t| Sample Applets from the Java 2 Software Development Kit
g| 83 --
g| 3.3
t| Simple Java Applet: Drawing a String
g| 89 --
g| 3.4
t| Drawing Strings and Lines
g| 98 --
g| 3.5
t| Adding Floating-Point Numbers
g| 100 --
g| 3.6
t| Java Applet Internet and World Wide Web Resources
g| 107 --
g| 3.7
t| (Optional Case Study) Thinking About Objects: Identifying the Classes in a Problem Statement
g| 108 --
g| 4
t| Control Statements
g| 119 --
g| 4.2
t| Algorithms
g| 120 --
g| 4.3
t| Pseudocode
g| 121 --
g| 4.4
t| Control Structures
g| 121 --
g| 4.5
t| If Single-Selection Statement
g| 124 --
g| 4.6
t| If...else Selection Statement
g| 126 --
g| 4.7
t| While Repetition Statement
g| 130 --
g| 4.8
t| Formulating Algorithms: Case Study 1 (Counter-Controlled Repetition)
g| 132 --
g| 4.9
t| Formulating Algorithms with Top-Down, Stepwise Refinement: Case Study 2 (Sentinel-Controlled Repetition)
g| 136 --
g| 4.10
t| Formulating Algorithms with Top-Down, Stepwise Refinement: Case Study 3 (Nested Control Structures)
g| 144 --
g| 4.11
t| Compound Assignment Operators
g| 149 --
g| 4.12
t| Increment and Decrement Operators
g| 149 --
g| 4.13
t| Primitive Types
g| 152 --
g| 4.14
t| (Optional Case Study) Thinking About Objects: Identifying Class Attributes
g| 154 --
g| 5.2
t| Essentials of Counter-Controlled Repetition
g| 169 --
g| 5.3
t| For Repetition Statement
g| 171 --
g| 5.4
t| Examples Using the for Statement
g| 176 --
g| 5.5
t| Do...while Repetition Statement
g| 181 --
g| 5.6
t| Switch Multiple-Selection Statement
g| 183 --
g| 5.7
t| Break and continue Statements
g| 188 --
g| 5.8
t| Labeled break and continue Statements
g| 190 --
g| 5.9
t| Logical Operators
g| 193 --
g| 5.10
t| Structured Programming Summary
g| 199 --
g| 5.11
t| (Optional Case Study) Thinking About Objects: Identifying Objects' States and Activities
g| 204 --
g| 6
t| Methods
g| 216 --
g| 6.2
t| Program Modules in Java
g| 217 --
g| 6.3
t| Math-Class Methods
g| 219 --
g| 6.4
t| Method Declarations
g| 221 --
g| 6.5
t| Argument Promotion
g| 227 --
g| 6.6
t| Java API Packages
g| 228 --
g| 6.7
t| Random-Number Generation
g| 230 --
g| 6.8
t| Example: A Game of Chance
g| 234 --
g| 6.9
t| Scope of Declarations
g| 242 --
g| 6.10
t| Methods of Class JApplet
g| 246 --
g| 6.11
t| Method Overloading
g| 247 --
g| 6.12
t| Recursion
g| 250 --
g| 6.13
t| Example Using Recursion: The Fibonacci Series
g| 253 --
g| 6.14
t| Recursion vs. Iteration
g| 258 --
g| 6.15
t| (Optional Case Study) Thinking About Objects: Identifying Class Operations
g| 260 --
g| 7
t| Arrays
g| 279 --
g| 7.3
t| Declaring and Creating Arrays
g| 282 --
g| 7.4
t| Examples Using Arrays
g| 283 --
g| 7.5
t| References and Reference Parameters
g| 293 --
g| 7.6
t| Passing Arrays to Methods
g| 294 --
g| 7.7
t| Sorting Arrays
g| 296 --
g| 7.8
t| Searching Arrays: Linear Search and Binary Search
g| 299 --
g| 7.9
t| Multidimensional Arrays
g| 306 --
g| 7.10
t| (Optional Case Study) Thinking About Objects: Collaboration Among Objects
g| 314 --
g| 8
t| Object-Based Programming
g| 341 --
g| 8.2
t| Implementing a Time Abstract Data Type with a Class
g| 343 --
g| 8.3
t| Class Scope
g| 351 --
g| 8.4
t| Controlling Access to Members
g| 351 --
g| 8.5
t| Referring to the Current Object's Members with this
g| 352 --
g| 8.6
t| Initializing Class Objects: Constructors
g| 354 --
g| 8.7
t| Using Overloaded Constructors
g| 355 --
g| 8.8
t| Using Set and Get Methods
g| 360 --
g| 8.9
t| Composition
g| 368 --
g| 8.10
t| Garbage Collection
g| 371 --
g| 8.11
t| Static Class Members
g| 372 --
g| 8.12
t| Final Instance Variables
g| 377 --
g| 8.13
t| Creating Packages
g| 379 --
g| 8.14
t| Package Access
g| 384 --
g| 8.15
t| Software Reusability
g| 386 --
g| 8.16
t| Data Abstraction and Encapsulation
g| 387 --
g| 8.17
t| (Optional Case Study) Thinking About Objects: Starting to Program the Classes for the Elevator Simulation
g| 389 --
g| 9
t| Object-Oriented Programming: Inheritance
g| 400 --
g| 9.2
t| Superclasses and Subclasses
g| 402 --
g| 9.3
t| Protected Members
g| 404 --
g| 9.4
t| Relationship between Superclasses and Subclasses
g| 405 --
g| 9.5
t| Case Study: Three-Level Inheritance Hierarchy
g| 424 --
g| 9.6
t| Constructors and Finalizers in Subclasses
g| 427 --
g| 9.7
t| Software Engineering with Inheritance
g| 432 --
g| 10
t| Object-Oriented Programming: Polymorphism
g| 437 --
g| 10.2
t| Relationships Among Objects in an Inheritance Hierarchy
g| 439 --
g| 10.3
t| Polymorphism Examples
g| 445 --
g| 10.4
t| Abstract Classes and Methods
g| 446 --
g| 10.5
t| Case Study: Inheriting Interface and Implementation
g| 448 --
g| 10.6
t| Final Methods and Classes
g| 456 --
g| 10.7
t| Case Study: Payroll System Using Polymorphism
g| 457 --
g| 10.8
t| Case Study: Creating and Using Interfaces
g| 467 --
g| 10.9
t| Nested Classes
g| 472 --
g| 10.10
t| Type-Wrapper Classes for Primitive Types
g| 485 --
g| 10.11
t| (Optional Case Study) Thinking About Objects: Incorporating Inheritance into the Elevator Simulation
g| 485 --
g| 10.12
t| (Optional) Discovering Design Patterns: Introducing Creational, Structural and Behavioral Design Patterns
g| 492 --
g| 11
t| Strings and Characters
g| 505 --
g| 11.2
t| Fundamentals of Characters and Strings
g| 507 --
g| 11.3
t| Class String
g| 507 --
g| 11.4
t| Class StringBuffer
g| 523 --
g| 11.5
t| Class Character
g| 530 --
g| 11.6
t| Class StringTokenizer
g| 537 --
g| 11.7
t| Card Shuffling and Dealing Simulation
g| 539 --
g| 11.8
t| Regular Expressions, Class Pattern and Class Matcher
g| 543 --
g| 11.9
t| (Optional Case Study) Thinking About Objects: Event Handling
g| 553 --
g| 12
t| Graphics and Java2D
g| 569 --
g| 12.2
t| Graphics Contexts and Graphics Objects
g| 572 --
g| 12.3
t| Color Control
g| 573 --
g| 12.4
t| Font Control
g| 580 --
g| 12.5
t| Drawing Lines, Rectangles and Ovals
g| 585 --
g| 12.6
t| Drawing Arcs
g| 589 --
g| 12.7
t| Drawing Polygons and Polylines
g| 591 --
g| 12.8
t| Java2D API
g| 594 --
g| 12.9
t| (Optional Case Study) Thinking About Objects: Designing Interfaces with the UML
g| 601 --
g| 13
t| Graphical User Interface Components
g| 611 --
g| 13.2
t| Overview of Swing Components
g| 613 --
g| 13.3
t| JLabel
g| 616 --
g| 13.4
t| Event Handling
g| 619 --
g| 13.5
t| Textfields
g| 620 --
g| 13.6
t| How Event Handling Works
g| 625 --
g| 13.7
t| JButton
g| 626 --
g| 13.8
t| JCheckBox and JRadioButton
g| 629 --
g| 13.9
t| JComboBox
g| 634 --
g| 13.10
t| JList
g| 637 --
g| 13.11
t| Multiple-Selection Lists
g| 639 --
g| 13.12
t| Mouse Event Handling
g| 642 --
g| 13.13
t| Adapter Classes
g| 646 --
g| 13.14
t| Key Event Handling
g| 651 --
g| 13.15
t| Layout Managers
g| 654 --
g| 13.16
t| Panels
g| 663 --
g| 13.17
t| (Optional Case Study) Thinking About Objects: Use Cases
g| 664 --
g| 14.2
t| JTextArea
g| 679 --
g| 14.3
t| Creating a Customized Subclass of JPanel
g| 682 --
g| 14.4
t| JPanel Subclass that Handles Its Own Events
g| 686 --
g| 14.5
t| JSlider
g| 691 --
g| 14.6
t| Windows: Additional Notes
g| 695 --
g| 14.7
t| Using Menus with Frames
g| 696 --
g| 14.8
t| JPopupMenu
g| 704 --
g| 14.9
t| Pluggable Look-and-Feel
g| 707 --
g| 14.10
t| JDesktopPane and JInternal Frame
g| 711 --
g| 14.11
t| JTabbedPane
g| 715 --
g| 14.12
t| Layout Managers: BoxLayout and GridBagLayout
g| 717 --
g| 14.13
t| (Optional Case Study) Thinking About Objects: Model-View-Controller
g| 729 --
g| 14.14
t| (Optional) Discovering Design Patterns: Design Patterns Used in Packages java.awt and javax.swing
g| 738 --
g| 15
t| Exception Handling
g| 751 --
g| 15.3
t| Exception-Handling Example: Divide by Zero
g| 756 --
g| 15.4
t| Java Exception Hierarchy
g| 760 --
g| 15.5
t| Rethrowing an Exception
g| 762 --
g| 15.6
t| finally Clause
g| 762 --
g| 15.7
t| Stack Unwinding
g| 766 --
g| 15.8
t| printStackTrace, getStackTrace and getMessage
g| 767 --
g| 15.9
t| Chained Exceptions
g| 770 --
g| 15.10
t| Declaring New Exception Types
g| 772 --
g| 15.11
t| Constructors and Exception Handling
g| 773 --
g| 16
t| Multithreading
g| 778 --
g| 16.2
t| Thread States: Life Cycle of a Thread
g| 781 --
g| 16.3
t| Thread Priorities and Thread Scheduling
g| 783 --
g| 16.4
t| Creating and Executing
505
0
0
t| Threads
g| 785 --
g| 16.5
t| Thread Synchronization
g| 787 --
g| 16.6
t| Producer/Consumer Relationship without Synchronization
g| 789 --
g| 16.7
t| Producer/Consumer Relationship with Synchronization
g| 795 --
g| 16.8
t| Producer/Consumer Relationship: Circular Buffer
g| 802 --
g| 16.9
t| Daemon Threads
g| 814 --
g| 16.10
t| Runnable Interface
g| 814 --
g| 16.11
t| (Optional Case Study) Thinking About Objects: Multithreading
g| 820 --
g| 16.12
t| (Optional) Discovering Design Patterns: Concurrent Design Patterns
g| 824 --
505
8
0
g| 17
t| Files and Streams
g| 833 --
g| 17.2
t| Data Hierarchy
g| 835 --
g| 17.3
t| Files and Streams
g| 837 --
g| 17.4
t| Class File
g| 840 --
g| 17.5
t| Creating a Sequential-Access File
g| 846 --
g| 17.6
t| Reading Data from a Sequential-Access File
g| 857 --
g| 17.7
t| Updating Sequential-Access Files
g| 869 --
g| 17.8
t| Random-Access Files
g| 869 --
g| 17.9
t| Creating a Random-Access File
g| 870 --
g| 17.10
t| Writing Data Randomly to a Random-Access File
g| 875 --
g| 17.11
t| Reading Data Sequentially from a Random-Access File
g| 880 --
g| 17.12
t| Case Study: A Transaction-Processing Program
g| 885 --
g| 17.13
t| New I/O APIs for the Java Platform
g| 897 --
g| 18
t| Networking
g| 914 --
g| 18.2
t| Manipulating URLs
g| 917 --
g| 18.3
t| Reading a File on a Web Server
g| 922 --
g| 18.4
t| Establishing a Simple Server Using Stream Sockets
g| 925 --
g| 18.5
t| Establishing a Simple Client Using Stream Sockets
g| 927 --
g| 18.6
t| Client/Server Interaction with Stream Socket Connections
g| 927 --
g| 18.7
t| Connectionless Client/Server Interaction with Datagrams
g| 940 --
g| 18.8
t| Client/Server Tic-Tac-Toe Using a Multithreaded Server
g| 947 --
g| 18.9
t| Security and the Network
g| 961 --
g| 18.10
t| DeitelMessenger Chat Server and Client
g| 962 --
g| 18.11
t| NIO Networking Overview
g| 990 --
g| 18.12
t| (Optional) Discovering Design Patterns: Design Patterns Used in Packages java.io and java.net
g| 1002 --
g| 19
t| Multimedia: Images, Animation and Audio
g| 1014 --
g| 19.2
t| Loading, Displaying and Scaling Images
g| 1016 --
g| 19.3
t| Animating a Series of Images
g| 1019 --
g| 19.4
t| Image Maps
g| 1022 --
g| 19.5
t| Loading and Playing Audio Clips
g| 1025 --
g| 19.6
t| Internet and World Wide Web Resources
g| 1028 --
g| 19.7
t| (Optional Case Study) Thinking About Objects: Animation and Sound in the View
g| 1030 --
g| 20
t| Data Structures
g| 1048 --
g| 20.2
t| Self-Referential Classes
g| 1050 --
g| 20.3
t| Dynamic Memory Allocation
g| 1050 --
g| 20.4
t| Linked Lists
g| 1051 --
g| 20.5
t| Stacks
g| 1061 --
g| 20.6
t| Queues
g| 1066 --
g| 20.7
t| Trees
g| 1069 --
g| 21
t| Java Utilities Package and Bit Manipulation
g| 1098 --
g| 21.2
t| Vector Class and Enumeration Interface
g| 1099 --
g| 21.3
t| Stack Class of Package java.util
g| 1103 --
g| 21.4
t| Hashtable Class
g| 1106 --
g| 21.5
t| Properties Class
g| 1110 --
g| 21.6
t| Bit Manipulation and the Bitwise Operators
g| 1117 --
g| 21.7
t| BitSet Class
g| 1131 --
g| 22
t| Collections
g| 1140 --
g| 22.2
t| Collections Overview
g| 1142 --
g| 22.3
t| Class Arrays
g| 1142 --
g| 22.4
t| Interface Collection and Class Collections
g| 1147 --
g| 22.5
t| Lists
g| 1147 --
g| 22.6
t| Algorithms
g| 1154 --
g| 22.7
t| Sets
g| 1164 --
g| 22.9
t| Synchronization Wrappers
g| 1170 --
g| 22.10
t| Unmodifiable Wrappers
g| 1170 --
g| 22.11
t| Abstract Implementations
g| 1171 --
g| 22.12
t| (Optional) Discovering Design Patterns: Design Patterns Used in Package java.util
g| 1171 --
g| 23
t| Java Database Connectivity with JDBC
g| 1178 --
g| 23.2
t| Relational Databases
g| 1180 --
g| 23.3
t| Relational Database Overview: The books Database
g| 1181 --
g| 23.4
t| SQL
g| 1185 --
g| 23.5
t| Creating Database books in Cloudscape
g| 1194 --
g| 23.6
t| Manipulating Databases with JDBC
g| 1195 --
g| 23.7
t| Stored Procedures
g| 1212 --
g| 23.8
t| Internet and World Wide Web Resources
g| 1212 --
g| 24
t| Servlets
g| 1220 --
g| 24.2
t| Servlet Overview and Architecture
g| 1223 --
g| 24.3
t| Handling HTTP get Requests
g| 1229 --
g| 24.4
t| Handling HTTP get Requests Containing Data
g| 1239 --
g| 24.5
t| Handling HTTP post Requests
g| 1242 --
g| 24.6
t| Redirecting Requests to Other Resources
g| 1245 --
g| 24.7
t| Multi-Tier Applications: Using JDBC from a Servlet
g| 1249 --
g| 24.8
t| Internet and World Wide Web Resources
g| 1255 --
g| 25
t| JavaServer Pages (JSP)
g| 1261 --
g| 25.2
t| JavaServer Pages Overview
g| 1262 --
g| 25.3
t| First JavaServer Page Example
g| 1263 --
g| 25.4
t| Implicit Objects
g| 1266 --
g| 25.5
t| Scripting
g| 1267 --
g| 25.6
t| Standard Actions
g| 1271 --
g| 25.7
t| Directives
g| 1285 --
g| 25.8
t| Case Study: Guest Book
g| 1290 --
g| 25.9
t| Internet and World Wide Web Resources
g| 1301 --
g| A
t| Operator Precedence Chart
g| 1307 --
g| B
t| ASCII Character Set
g| 1309 --
g| C
t| Number Systems
g| 1310 --
g| C.2
t| Abbreviating Binary Numbers as Octal Numbers and Hexadecimal Numbers
g| 1314 --
g| C.3
t| Converting Octal Numbers and Hexadecimal Numbers to Binary Numbers
g| 1315 --
g| C.4
t| Converting from Binary, Octal or Hexadecimal to Decimal
g| 1315 --
g| C.5
t| Converting from Decimal to Binary, Octal or Hexadecimal
g| 1316 --
g| C.6
t| Negative Binary Numbers: Two's Complement Notation
g| 1318 --
g| D
t| Elevator Events and Listener Interfaces
g| 1323 --
g| D.2
t| Events
g| 1323 --
g| D.3
t| Listeners
g| 1327 --
g| D.4
t| Artifacts Revisited
g| 1330 --
g| E
t| Elevator Model
g| 1332 --
g| E.2
t| Class ElevatorSimulation
g| 1332 --
g| E.3
t| Classes Location and Floor
g| 1340 --
g| E.4
t| Classes Door and ElevatorDoor
g| 1343 --
g| E.5
t| Class Button
g| 1347 --
g| E.6
t| Class ElevatorShaft
g| 1349 --
g| E.7
t| Classes Light and Bell
g| 1356 --
g| E.8
t| Class Elevator
g| 1360 --
g| E.9
t| Class Person
g| 1368 --
g| E.10
t| Artifacts Revisited
g| 1375 --
g| F
t| Elevator View (on CD)
g| 1377 --
g| F.2
t| Class Objects
g| 1394 --
g| F.3
t| Class Constants
g| 1396 --
g| F.4
t| Class Constructor
g| 1397 --
g| F.5
t| Event Handling
g| 1398 --
g| F.6
t| Artifacts Revisited
g| 1401 --
g| G
t| Unicode
g| 1403 --
g| G.2
t| Unicode Transformation Formats
g| 1405 --
g| G.3
t| Characters and Glyphs
g| 1406 --
g| G.4
t| Advantages/Disadvantages of Unicode
g| 1407 --
g| G.6
t| Using Unicode
g| 1408 --
g| G.7
t| Character Ranges
g| 1411.
520
a| Accompanying CD-ROM contains ... "Java 2 Platform Software Development Kit, Stnatard Edition, v.1.4.1; Sun ONE Studio 4, Community Edition; IBM Cloudscape Server Edition, v.5.0.4 (60 day evaluation) and Apache Tomcat v.4.1.12, from the Apache Software Foundation ... " p. [1] of cover.
538
a| System requirements: Pentium III 500 MHz (minimum) processor; 256 MB of RAM (512 MB recommended); Microsoft Windows NT (with Service Pack 6a), Windows XP, or Red Hat Linux 7.2; Internet connection and Web browser.
590
a| Acquired for the Penn Libraries with assistance from the Class of 1924 Book Fund.
650
0
a| Java (Computer program language)
0| http://id.loc.gov/authorities/subjects/sh95008574
650
7
a| Java (Computer program language)
2| fast
0| http://id.worldcat.org/fast/982065
700
1
a| Deitel, Paul J.
0| http://id.loc.gov/authorities/names/n87945260
710
2
a| Class of 1924 Book Fund.
5| PU
856
4
2
3| The Class of 1924 Book Fund Home Page
u| http://hdl.library.upenn.edu/1017.12/366301
830
0
a| How to program series
0| http://id.loc.gov/authorities/names/no97016170
902
a| MARCIVE 2022
994
a| E0
b| PAU