Engineering Interactive Systems [electronic resource] : EIS 2007 Joint Working Conferences EHCI 2007, DSV-IS 2007, HCSE 2007, Salamanca, Spain, March 22-24, 2007. Selected Papers / edited by Jan Gulliksen, Morten Borup Harning, Philippe Palanque, Gerrit C. van der Veer, Janet Wesson.

Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2008.
1 online resource (XI, 640 pages)
1st ed. 2008.
Computer Science (Springer-11645)
LNCS sublibrary. Programming and software engineering SL 2, 4940
Programming and Software Engineering ; 4940
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User interfaces (Computer systems).
Computer networks.
Software engineering.
Multimedia systems.
Computer simulation.
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User Interfaces and Human Computer Interaction. (search)
Computer Communication Networks. (search)
Software Engineering/Programming and Operating Systems. (search)
Multimedia Information Systems. (search)
Software Engineering. (search)
Simulation and Modeling. (search)
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This book constitutes the post-conference proceedings of the WG2.7/13.4 10th Conference on Engineering Human Computer Interaction (EHCI 2007), the WG 13.2 First Conference on Human Centred Software Engineering (HCSE 2007), and the 14th Conference on Design Specification and Verification of Interactive Systems (DSV-IS 2007); jointly held as EIS 2007, the international event on Engineering Interactive Systems, in Salamanca, Spain, in March 2007 - under the auspices of IFIP. The 37 revised full papers were carefully reviewed and selected from numerous submissions for inclusion in the book. The papers are organized in topical sections on analysis and verification, task and engineering models, design for use in context, architecture, models for reasoning and finally patters and guidelines.
Performance Analysis of an Adaptive User Interface System Based on Mobile Agents
Combining Human Error Verification and Timing Analysis
Formal Testing of Multimodal Interactive Systems
Knowledge Representation Environments: An Investigation of the CASSMs between Creators, Composers and Consumers
Consistency between Task Models and Use Cases
Task-Based Design and Runtime Support for Multimodal User Interface Distribution
A Comprehensive Model of Usability
Suitability of Software Engineering Models for the Production of Usable Software
A Model-Driven Engineering Approach for the Usability of Plastic User Interfaces
Model-Driven Prototyping for Corporate Software Specification
Getting SW Engineers on Board: Task Modelling with Activity Diagrams
Considering Context and Users in Interactive Systems Analysis
XSED - XML-Based Description of Status-Event Components and Systems
Identifying Phenotypes and Genotypes: A Case Study Evaluating an In-Car Navigation System
Factoring User Experience into the Design of Ambient and Mobile Systems
Visualisation of Personal Communication Patterns Using Mobile Phones
Integration of Distributed User Input to Extend Interaction Possibilities with Local Applications
Reverse Engineering Cross-Modal User Interfaces for Ubiquitous Environments
Intelligent Support for End-User Web Interface Customization
Improving Modularity of Interactive Software with the MDPC Architecture
Toward Quality-Centered Design of Groupware Architectures
Programs = Data + Algorithms + Architecture: Consequences for Interactive Software Engineering
Towards an Extended Model of User Interface Adaptation: The Isatine Framework
Towards a Universal Toolkit Model for Structures
Exploring Human Factors in Formal Diagram Usage
'Aware of What?' A Formal Model of Awareness Systems That Extends the Focus-Nimbus Model
Service-Interaction Descriptions: Augmenting Services with User Interface Models
A Design-Oriented Information-Flow Refinement of the ASUR Interaction Model
On the Process of Software Design: Sources of Complexity and Reasons for Muddling through
Applying Graph Theory to Interaction Design
Mathematical Mathematical User Interfaces
Coupling Interaction Resources in Ambient Spaces: There Is More Than Meets the Eye!
Building and Evaluating a Pattern Collection for the Domain of Workflow Modeling Tools
Do We Practise What We Preach in Formulating Our Design and Development Methods?
Engaging Patterns: Challenges and Means Shown by an Example
Organizing User Interface Patterns for e-Government Applications
Including Heterogeneous Web Accessibility Guidelines in the Development Process.
Gulliksen, Jan. editor., Editor,
Harning, Morten Borup. editor., Editor,
Palanque, Philippe. editor., Editor,
Veer, G. C. van der (Gerrit C.), editor., Editor,
Wesson, Janet, editor., Editor,
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