Dreaming of Cinema : Spectatorship, Surrealism, and the Age of Digital Media / Adam Lowenstein.
- Other records:
- New York, NY : Columbia University Press, 
- Film and Culture Series
Film and Culture Series
1 online resource (275 p.)
- Motion picture audiences -- Psychology.
Motion picture audiences.
Surrealism in motion pictures.
- Electronic books.
- Video games, YouTube channels, Blu-ray discs, and other forms of "new" media have made theatrical cinema seem "old." A sense of "cinema lost" has accompanied the ascent of digital media, and many worry film's capacity to record the real is fundamentally changing. Yet the Surrealist movement never treated cinema as a realist medium and understood our perceptions of the real itself to be a mirage. Returning to their interpretation of film's aesthetics and function, this book reads the writing, films, and art of Luis Buñuel, Salvador Dalí, Man Ray, André Breton, André Bazin, Roland Barthes, Georges Bataille, Roger Caillois, and Joseph Cornell and recognizes their significance for the films of David Cronenberg, Nakata Hideo, and Atom Egoyan; the American remake of the Japanese Ring (1998); and a YouTube channel devoted to Rock Hudson. Offering a positive alternative to cinema's perceived crisis of realism, this innovative study enriches the meaning of cinematic spectatorship in the twenty-first century.
- Front matter
1. Enlarged Spectatorship
2. Interactive Spectatorship
3. Globalized Spectatorship
4. Posthuman Spectatorship
5. Collaborative Spectatorship
- Description based upon print version of record.
Includes bibliographical references and index.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 08. Jul 2019)
- Publisher Number:
- 10.7312/lowe16656 doi
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