Franklin

Creating Product Shots in Maya/ with Aaron F. Ross.

Author/Creator:
F. Ross, Aaron speaker.
Publication:
Carpenteria, CA:: linkedin.com, 2014.
Format/Description:
Video
1 online resource
Form/Genre:
Instructional films.
Educational films.
System Details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Summary:
Render product shots in their best light with Maya and After Effects.
Creating virtual product shots reduces the need for photography. But those shots need to be accurately shaded, lighted, and rendered to seem realistic. That's when you turn to Maya. Its toolset for materials and lighting is almost limitless. In this course, you'll learn to shade, light, and render a product shot in Maya. Aaron F. Ross is your guide through the entire production workflow, starting with a prebuilt CAD model. Aaron uses mental ray's mia_material_x shader, constructs several different lighting setups, renders to separate passes, and color corrects in Adobe After Effects. Let Maya's power help you present product renderings in their best light. Want to learn how to create the same effect with 3ds Max? Check out Creating Product Shots in 3ds Max.
Participant:
Presenter: Aaron F. Ross
Notes:
5/15/20141
Contributor:
linkedin.com (Firm)
Access Restriction:
Restricted for use by site license.
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