Franklin

ZBrush: Product Prototyping Techniques/ with Pablo Muǫz.

Author/Creator:
Muǫz, Pablo speaker.
Publication:
Carpenteria, CA:: linkedin.com, 2019.
Format/Description:
Video
1 online resource
Form/Genre:
Instructional films.
Educational films.
System Details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Summary:
This course focuses on tools and workflows that speed up the production of product designs in 3D.
By taking advantage of the powerful features of ZBrush, combined with the techniques presented in the course, prototype makers and designers can produce compelling 3D images. This course focuses on a workflow that speeds up the prototyping stage and allows designers to iterate, present variations, and make polished renders. Pablo Muǫz first covers how to work with subdivisions, primitives, and Booleans. Next he explains concepts related to minimal design and how these relate to working with geometry. Then he shows how to work with organic shapes by demonstrating planing, blocking, padding, and polygrouping. He wraps up the course by taking you through the rendering process which includes making adjustments to lighting and materials using KeyShot.
Participant:
Presenter: Pablo Muǫz
Notes:
4/05/20191
Contributor:
linkedin.com (Firm)
Access Restriction:
Restricted for use by site license.
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