Franklin

Cert Prep: Unity Scripting and Publishing/ with Alan Thorn.

Author/Creator:
Thorn, Alan speaker.
Publication:
Carpenteria, CA:: linkedin.com, 2019.
Format/Description:
Video
1 online resource
Form/Genre:
Instructional films.
Educational films.
System Details:
Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection.
Summary:
Become a Unity certified developer. Learn how to build C# scripts to make intelligent game objects and NPCs, and prepare for the scripting and publishing portion of the Unity Certified Associate exam.
Become Unity certified and show employers you have the Unity skills they are looking for. Improve your chances of landing that dream job doing what you love most?making games, architectural visualizations, or films. This course helps you study for the scripting and publishing portion of the Unity Certified Associate exam. Instructor Alan Thorn covers the basics of scripting, demonstrating how to create a C# script in Visual Studio, print to the console, and create useful scripts that make 3D objects move and react. He also discusses making timed behaviors, generating path-finding data for helping nonplayer characters (NPCs) navigate environments intelligently, and using finite-state machines to help NPCs make decisions. Plus, learn how to use physics to make objects that behave realistically within game worlds.
Participant:
Presenter: Alan Thorn
Notes:
5/21/20191
Contributor:
linkedin.com (Firm)
Access Restriction:
Restricted for use by site license.
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