Visual Content Processing and Representation [electronic resource] : 8th International Workshop, VLBV 2003, Madrid, Spain, September 18-19, 2003, Proceedings / edited by Narciso Garcia, José M. Martinez, Luis Salgado.

1st ed. 2003.
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2003.
Computer Science (Springer-11645)
Lecture notes in computer science 0302-9743 ; 2849
Lecture Notes in Computer Science, 0302-9743 ; 2849
1 online resource (XIV, 346 pages)
Computer science.
Multimedia systems.
Computer networks.
Coding theory.
Information theory.
Optical data processing.
Local subjects:
Computer Science, general.
Optics, Lasers, Photonics, Optical Devices.
Multimedia Information Systems.
Computer Communication Networks.
Coding and Information Theory.
Image Processing and Computer Vision.
System Details:
text file PDF
The purpose of VLBV 2003 was to provide an international forum for the d- cussion of the state of the art of visual content processing techniques, standards, and applications covering areas such as: video/image analysis, representation and coding, communications and delivery, consumption, synthesis, protection, and adaptation. The topics of special interest include all the areas relevant to image communications nowadays, from representation and coding to content classi?cation, adaptation, and personalization. A meeting covering such a wide range of topics takes many years to develop. So, please follow a brief story of the evolution of this relevant and specialized forum and of its adaptation to the prevailing interests along time. At the beginning of 1993, the idea of a specialized workshop to discuss topics in advanced image communications came in Lausanne, Switzerland, at a m- ting of the steering committee of the International Picture Coding Symposium. Therefore, the so-called International Workshop on Coding Techniques for Very Low Bit-rate Video VLBV was born as low bit-rate research was considered to be the leading edge. The ?rst workshop was held at the University of Illinois at Urbana-Champaign, USA, in 1993; the second at the University of Essex in Colchester, UK, in April 1994; the third at NTT in Tokyo, Japan, in November 1995;thefourthattheUniversityofLink¨ oping,Sweden,inJuly1997;the?fthin Urbana (again) in October 1998. Until this last workshop, VLBV life was closely tied with MPEG-4, that is to low bit-rate research.
PANEL I: Image and Video Analysis: Ready to Allow Full Exploitation of MPEG Services?
What Can Video Analysis Do for MPEG Standards?
PANEL II: Content Adaptation
Content Adaptation: The Panacea for Usage Diversity?
Towards Semantic Universal Multimedia Access
Transcoding, Scalable Coding, and Standardized Metadata
PANEL III: Video Coding: Present and Future
Panel Position Notes - Video Coding: Present and Future
Template-Based Eye and Mouth Detection for 3D Video Conferencing
Face Recognition for Video Indexing: Randomization of Face Templates Improves Robustness to Facial Expression
Simple 1D Discrete Hidden Markov Models for Face Recognition
Tracking a Planar Patch by Additive Image Registration
Diatom Screening and Classification by Shape Analysis
Combining MPEG-7 Based Visual Experts for Reaching Semantics
Depth-Based Indexing and Retrieval of Photographic Images
Stochastic Models of Video Structure for Program Genre Detection
1-D Mosaics as a Tool for Structuring and Navigation in Digital Video Content
Summarizing Video: Content, Features, and HMM Topologies
Automatic Generation of Personalized Video Summary Based on Context Flow and Distinctive Events
Multi-criteria Optimization for Scalable Bitstreams
Real-Time Audiovisual Feature Extraction for Online Service Provision over DVB Streams
MPEG-4-Based Automatic Fine Granularity Personalization of Broadcast Multimedia Content
A Way of Multiplexing TV-Anytime Metadata and AV Contents to Provide Personalized Services in Digital Broadcasting
Automatic Videoconference Objects Watermarking Using Object Adapted Qualified Significant Wavelet Trees
A New Self-Recovery Technique for Image Authentication
Video Denoising Using Multiple Class Averaging with Multiresolution
Multi-resolution Mosaic Construction Using Resolution Maps
A Method for Simultaneous Outlier Rejection in Image Super-Resolution
Lossless Coding Using Predictors and Arithmetic Code Optimized for Each Image
On Optimality of Context Modeling for Bit-Plane Entropy Coding in the JPEG2000 Standard
Tile-Based Transport of JPEG 2000 Images
Efficient Method for Half-Pixel Block Motion Estimation Using Block Differentials
Motion Vector Estimation and Encoding for Motion Compensated DWT
Video Coding with Lifted Wavelet Transforms and Frame-Adaptive Motion Compensation
Design Options on the Development of a New Tree-Based Wavelet Image Coder
On Content-Based Very Low Bitrate Video Coding
A Real-Time N-Descriptions Video Coding Architecture
A New Approach for Error Resilience in Video Transmission Using ECC
Improved Error Concealment Using Scene Information
Error Resilient Video Coding Using Unequally Protected Key Pictures
Online Gaming and Emotion Representation
Reconstructing 3D City Models by Merging Ground-Based and Airborne Views
Extraction of 3D Structure from Video Sequences
A Scalable and Modular Solution for Virtual View Creation in Image-Based Rendering Systems
Directly Invertible Nonlinear Divisive Normalization Pyramid for Image Representation
Image Cube Trajectory Analysis for Concentric Mosaics.
Garcia, Narciso. editor., Editor,
Martínez, José M., editor., Editor,
Salgado, Luis. editor., Editor,
SpringerLink (Online service)
Contained In:
Springer eBooks
Other format:
Printed edition:
Printed edition:
Publisher Number:
10.1007/b13938 doi
Access Restriction:
Restricted for use by site license.
Location Notes Your Loan Policy
Description Status Barcode Your Loan Policy