Entertainment Computing - ICEC 2015 : 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings / edited by Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka.
- Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2015.
- Format/Description:
- Book
1 online resource (XVI, 583 pages) : 168 illustrations in color. - Edition:
- 1st ed. 2015.
- Series:
- Computer Science (Springer-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI SL 3, 9353
Information Systems and Applications, incl. Internet/Web, and HCI ; 9353 - Contained In:
- Springer eBooks
- Status/Location:
-
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Details
- Subjects:
- Microcomputers.
User interfaces (Computer systems).
Computer graphics.
Multimedia systems.
Artificial intelligence. - Local subjects:
- Personal Computing. (search)
User Interfaces and Human Computer Interaction. (search)
Computer Graphics. (search)
Media Design. (search)
Artificial Intelligence. (search) - System Details:
- text file PDF
- Summary:
- This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.
- Contents:
- Computer games
Serious games for learning
Interactive games
Design and evaluation methods for Entertainment Computing; Digital storytelling
Games for health and well-being
Digital art and installations; Artificial intelligence and machine learning for entertainment
Interactive television and entertainment. - Contributor:
- Chorianopoulos, Konstantinos. editor., Editor,
Divitini, Monica, editor., Editor,
Baalsrud Hauge, Jannicke, editor., Editor,
Jaccheri, Letizia, editor., Editor,
Malaka, Rainer, editor., Editor,
SpringerLink (Online service) - Other format:
- Printed edition:
Printed edition: - ISBN:
- 978-3-319-24589-8
9783319245898 - Publisher Number:
- 10.1007/978-3-319-24589-8 doi
- Access Restriction:
- Restricted for use by site license.