An introduction to digital video [electronic resource] / John Watkinson.
- 2nd ed.
- Oxford [England] ; Boston : Focal Press, 2001.
1 online resource (471 p.)
- Digital video tape recorders.
- Electronic books.
- System Details:
- text file
- Covers the essential fundamentals of digital video: from video principles, to conversion, compression, coding, interfaces and output.Written for television professionals needing to apply digital video systems, equipment and techniques to multimedia and /or digital TV applications, as well as for computer system designers, engineers, programmers, or technicians needing to learn how to apply digital video to computer systems and applications. The text is based on the acclaimed industry `bible' The Art of Digital Video, but covers only the essential parts of this lar
- Cover; An Introduction to Digital Video; Copyright; Contents; Preface; Chapter 1. Introducing digital video; 1.1 Video as data; 1.2 What is a video signal?; 1.3 Why binary?; 1.4 Colour; 1.5 Why digital?; 1.6 Some digital video processes outlined; 1.7 Time compression and expansion; 1.8 Error correction and concealment; 1.9 Product codes; 1.10 Shuffling; 1.11 Channel coding; 1.12 Video compression and MPEG; 1.13 Disk-based recording; 1.14 Rotary-head digital recorders; 1.15 DVD and DVHS; 1.16 Digital television broadcasting; 1.17 Networks; References; Chapter 2. Video principles; 2.1 The eye
2.2 Gamma2.3 Scanning; 2.4 Synchronizing; 2.5 Bandwidth and definition; 2.6 Aperture effect; 2.7 Colour; 2.8 Colour displays; 2.9 Colour difference signals; 2.10 Motion portrayal and dynamic resolution; 2.11 Progressive or interlaced scan?; 2.12 Binary codes; 2.13 Introduction to digital logic; 2.14 The computer; 2.15 The processor; 2.16 Timebase correction; 2.17 Multiplexing; 2.18 Statistical multiplexing; 2.19 Filters and transforms; 2.20 FIR filters; 2.21 Sampling-rate conversion; 2.22 Transforms and duality; 2.23 The Fourier transform; 2.24 The discrete cosine transform (DCT)
2.25 Modulo-n arithmetic2.26 The Galois field; 2.27 The phase-locked loop; References; Chapter 3. Conversion; 3.1 Introduction to conversion; 3.2 Sampling and aliasing; 3.3 Reconstruction; 3.4 Aperture effect; 3.5 Two-dimensional sampling; 3.6 Choice of sampling rate; 3.7 Jitter; 3.8 Quantizing; 3.9 Introduction to dither; 3.10 Requantizing and digital dither; 3.11 Basic digital-to-analog conversion; 3.12 Basic analog-to-digital conversion; 3.13 Oversampling; 3.14 Gamma in the digital domain; 3.15 Colour in the digital domain; References; Chapter 4. Digital video processing
4.1 A simple digital vision mixer4.2 Keying; 4.3 Digital video effects; 4.4 Graphics; 4.5 Applications of motion compensation; 4.6 Motion-compensated standards conversion; 4.7 De-interlacing; 4.8 Noise reduction; References; Chapter 5. Video compression and MPEG; 5.1 Introduction to compression; 5.2 What is MPEG?; 5.3 Spatial and temporal redundancy in MPEG; 5.4 I and P coding; 5.5 Bidirectional coding; 5.6 Spatial compression; 5.7 A bidirectional coder; 5.8 Handling interlaced pictures; 5.9 An MPEG-2 coder; 5.10 The elementary stream; 5.11 An MPEG-2 decoder; 5.12 Coding artifacts
5.13 Processing MPEG-2 and concatenationReferences; Chapter 6. Digital coding principles; 6.1 Introduction; 6.2 Types of transmission channel; 6.3 Transmission lines; 6.4 Types of recording medium; 6.5 Magnetic recording; 6.6 Azimuth recording and rotary heads; 6.7 Optical and magneto-optical disks; 6.8 Equalization and data separation; 6.9 Slicing and jitter rejection; 6.10 Channel coding; 6.11 Simple codes; 6.12 Group codes; 6.13 Randomizing and encryption; 6.14 Partial response; 6.15 Synchronizing; 6.16 Basic error correction; 6.17 Concealment by interpolation; 6.18 Parity
6.19 Block and convolutional codes
- Description based upon print version of record.
Includes bibliographical references and index.
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