AutoCAD 2014 Essentials : Autodesk Official Press.

Onstott, Scott.
Indianapolis : John Wiley & Sons, Incorporated, 2013.
1 online resource (434 pages)
1st ed.

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Electronic books.
Learn crucial AutoCAD tools and techniques with this Autodesk Official Press Book Quickly become productive using AutoCAD 2014 and AutoCAD LT 2014 with this full color Autodesk Official Press guide. This unique learning resource features concise, straightforward explanations and real-world, hands-on exercises and tutorials. Following a quick discussion of concepts and goals, each chapter moves on to an approachable hands-on exercise designed to reinforce real-world tactics and techniques. Compelling, full-color screenshots illustrate tutorial steps, and chapters conclude with related and more open-ended projects to further reinforce the chapter's lessons. Starting and ending files for the exercises are also available for download, so you can compare your results with those of professionals. You'll follow a workflow-based approach that mirrors the development of projects in the real world, learning 2D drawing skills, editing entities, working with splines and polylines, using layers and objects, creating and editing text, dimensioning, modeling in 3D, and much more. Hands-on exercises and their downloadable tutorial files are based on the real-world task of drawing a house Covers crucial features and techniques, including 2D drawing working with layers, organizing objects with groups and blocks, using hatch patterns and gradients, using constraints and layouts, importing data, 3D modeling, and Includes content to help prepare you for Autodesk's AutoCAD certification program AutoCAD 2014 and AutoCAD LT 2014 Essentials is the Autodesk Official Press guide that helps you quickly and confidently learn the newest version of AutoCAD and AutoCAD LT.
About the Author
Chapter 1: Getting Started
Exploring the AutoCAD 2014 for Windows User Interface
Exploring the Graphical User Interface
Exploring Workspaces
The AutoCAD Ribbon
Setting Drawing Units
Chapter 2: Basic Drawing Skills
Navigating 2D Drawings
Drawing Lines and Rectangles
Drawing Lines
Drawing Rectangles
Canceling, Erasing, and Undoing
Using Coordinate Systems
Using Absolute Coordinates
Using Relative Coordinates
Using Polar Coordinates
Drawing Circles, Arcs, and Polygons
Creating Circles
Creating Arcs
Drawing Polygons
Filleting and Chamfering Lines
Joining Nonparallel Lines
Joining Crossed Lines
Chapter 3: Using Drawing Aids
Grid and Snap
Ortho and Polar Tracking
Running Object Snaps
From Snap
Object Snap Tracking
Chapter 4: Editing Entities
Creating Selection Sets
Creating a Selection Set at the Select Objects: Prompt
Creating a Selection Set Before Deciding on a Command
Move and Copy
Rotate and Scale
Working with Arrays
Rectangular Arrays
Polar Arrays
Trim and Extend
Lengthen and Stretch
Offset and Mirror
Grip Editing
Chapter 5: Shaping Curves
Drawing and Editing Curved Polylines
Drawing Ellipses
Drawing and Editing Splines
Working with Control Vertices
Working with Fit Points
Blending Between Objects with Splines
Chapter 6: Controlling Object Visibility and Appearance
Changing Object Properties
Setting the Current Layer
Altering the Layer Assignments of Objects
Controlling Layer Visibility
Toggling Layer Status
Isolating Layers
Saving Layer States
Applying Linetype
Assigning Properties by Object or by Layer
Managing Layer Properties
Chapter 7: Organizing Objects
Defining Blocks.
Drawing a Chair and Defining It as a Block
Drawing a Door and Defining It as a Block
Inserting Blocks
Editing Blocks
Editing Block Definition Geometry
Assigning Floating Properties
Nesting Blocks
Exploding Blocks
Redefining Blocks
Working with Groups
Chapter 8: Hatching and Gradients
Specifying Hatch Areas
Picking Points to Determine Boundaries
Selecting Objects to Define Boundaries
Associating Hatches with Boundaries
Hatching with Patterns
Specifying Properties
Separating Hatch Areas
Hatching with Gradients
Chapter 9: Working with Blocks and Xrefs
Working with Global Blocks
Writing a Local Block Definition to a File
Inserting a Drawing as a Local Block
Redefining Local Blocks with Global Blocks
Accessing Content Globally
Storing Content on Tool Palettes
Referencing External Drawings and Images
Chapter 10: Creating and
Creating Text Styles
Writing Lines of Text
Creating Text to Fit
Justifying Text
Transforming and Creating Text
Writing and Formatting Paragraphs of Text Using MTEXT
Editing Text
Editing Content and Properties
Working with Columns
Chapter 11: Dimensioning
Styling Dimensions
Adding Dimensions
Using Inquiry Commands
Adding Dimension Objects
Adding and Styling Multileaders
Editing Dimensions
Chapter 12: Keeping In Control with Constraints
Working with Geometric Constraints
Applying Dimensional Constraints and Creating User Parameters
Constraining Objects Simultaneously with Geometry and Dimensions
Making Parametric Changes to Constrained Objects
Chapter 13: Working with
Creating Annotative Styles and Objects
Working with Annotative Text
Working with Annotative Dimensions
Creating Layouts
Adjusting Floating Viewports
Working on Layout1
Working on Layout2.
Overriding Layer Properties in Layout Viewports
Drawing on Layouts
Chapter 14: Printing and Plotting
Configuring Output Devices
Setting Up a System Printer
Setting Up an AutoCAD Plotter
Creating Plot Style Tables
Using Plot Style Tables
Configuring New Drawings for Named Plot Style Tables
Assigning Plot Styles by Layer or by Object
Plotting in Modelspace
Plotting Layouts in Paperspace
Exporting to an Electronic Format
Chapter 15: Working with Data
Geolocating Projects
Importing SketchUp Models
Defining Attributes and Blocks
Inserting Attributed Blocks
Editing Table Styles and Creating Tables
Using Fields in Table Cells
Editing Table Data
Chapter 16: Navigating 3D Models
Using Visual Styles
Working with Tiled Viewports
Navigating with the ViewCube
Orbiting in 3D
Using Cameras
Navigating with SteeringWheels
Saving Views
Chapter 17: Modeling in 3D
Creating Surface Models
Making Planar Surfaces
Revolving a 2D Profile to Create a 3D Model
Sweeping Out 3D Geometry
Extruding 2D Geometry into 3D
Editing Surface Models
Trimming Surfaces with Other Surfaces
Projecting Edges on Surfaces
Trimming Surfaces with Edges
Creating Solid Models
Extruding Solid Objects
Lofting Solid Objects
Editing Solid Models
Performing Boolean Operations
Editing Solids
Smoothing Meshes
Chapter 18: Presenting and Documenting
Assigning Materials
Placing and Adjusting Lights
Adding Artificial Lights
Simulating Natural Light
Creating Renderings
Documenting Models with Drawings
Appendix: Autodesk AutoCAD 2014 Certification
Description based on publisher supplied metadata and other sources.
Local notes:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2021. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Other format:
Print version: Onstott, Scott AutoCAD 2014 Essentials