Learn crucial AutoCAD tools and techniques with this Autodesk Official Press Book Quickly become productive using AutoCAD 2014 and AutoCAD LT 2014 with this full color Autodesk Official Press guide. This unique learning resource features concise, straightforward explanations and real-world, hands-on exercises and tutorials. Following a quick discussion of concepts and goals, each chapter moves on to an approachable hands-on exercise designed to reinforce real-world tactics and techniques. Compelling, full-color screenshots illustrate tutorial steps, and chapters conclude with related and more open-ended projects to further reinforce the chapter's lessons. Starting and ending files for the exercises are also available for download, so you can compare your results with those of professionals. You'll follow a workflow-based approach that mirrors the development of projects in the real world, learning 2D drawing skills, editing entities, working with splines and polylines, using layers and objects, creating and editing text, dimensioning, modeling in 3D, and much more. Hands-on exercises and their downloadable tutorial files are based on the real-world task of drawing a house Covers crucial features and techniques, including 2D drawing working with layers, organizing objects with groups and blocks, using hatch patterns and gradients, using constraints and layouts, importing data, 3D modeling, and Includes content to help prepare you for Autodesk's AutoCAD certification program AutoCAD 2014 and AutoCAD LT 2014 Essentials is the Autodesk Official Press guide that helps you quickly and confidently learn the newest version of AutoCAD and AutoCAD LT.
Intro Acknowledgments About the Author Introduction Chapter 1: Getting Started Exploring the AutoCAD 2014 for Windows User Interface Exploring the Graphical User Interface Exploring Workspaces The AutoCAD Ribbon Setting Drawing Units Chapter 2: Basic Drawing Skills Navigating 2D Drawings Drawing Lines and Rectangles Drawing Lines Drawing Rectangles Canceling, Erasing, and Undoing Using Coordinate Systems Using Absolute Coordinates Using Relative Coordinates Using Polar Coordinates Drawing Circles, Arcs, and Polygons Creating Circles Creating Arcs Drawing Polygons Filleting and Chamfering Lines Joining Nonparallel Lines Joining Crossed Lines Chapter 3: Using Drawing Aids Grid and Snap Ortho and Polar Tracking PolarSnap Running Object Snaps From Snap Object Snap Tracking Chapter 4: Editing Entities Creating Selection Sets Creating a Selection Set at the Select Objects: Prompt Creating a Selection Set Before Deciding on a Command Move and Copy Rotate and Scale Working with Arrays Rectangular Arrays Polar Arrays Trim and Extend Lengthen and Stretch Offset and Mirror Grip Editing Chapter 5: Shaping Curves Drawing and Editing Curved Polylines Drawing Ellipses Drawing and Editing Splines Working with Control Vertices Working with Fit Points Blending Between Objects with Splines Chapter 6: Controlling Object Visibility and Appearance Changing Object Properties Setting the Current Layer Altering the Layer Assignments of Objects Controlling Layer Visibility Toggling Layer Status Isolating Layers Saving Layer States Applying Linetype Assigning Properties by Object or by Layer Managing Layer Properties Chapter 7: Organizing Objects Defining Blocks. Drawing a Chair and Defining It as a Block Drawing a Door and Defining It as a Block Inserting Blocks Editing Blocks Editing Block Definition Geometry Assigning Floating Properties Nesting Blocks Exploding Blocks Redefining Blocks Working with Groups Chapter 8: Hatching and Gradients Specifying Hatch Areas Picking Points to Determine Boundaries Selecting Objects to Define Boundaries Associating Hatches with Boundaries Hatching with Patterns Specifying Properties Separating Hatch Areas Hatching with Gradients Chapter 9: Working with Blocks and Xrefs Working with Global Blocks Writing a Local Block Definition to a File Inserting a Drawing as a Local Block Redefining Local Blocks with Global Blocks Accessing Content Globally Storing Content on Tool Palettes Referencing External Drawings and Images Chapter 10: Creating and Creating Text Styles Writing Lines of Text Creating Text to Fit Justifying Text Transforming and Creating Text Writing and Formatting Paragraphs of Text Using MTEXT Editing Text Editing Content and Properties Working with Columns Chapter 11: Dimensioning Styling Dimensions Adding Dimensions Using Inquiry Commands Adding Dimension Objects Adding and Styling Multileaders Editing Dimensions Chapter 12: Keeping In Control with Constraints Working with Geometric Constraints Applying Dimensional Constraints and Creating User Parameters Constraining Objects Simultaneously with Geometry and Dimensions Making Parametric Changes to Constrained Objects Chapter 13: Working with Creating Annotative Styles and Objects Working with Annotative Text Working with Annotative Dimensions Creating Layouts Adjusting Floating Viewports Working on Layout1 Working on Layout2. Overriding Layer Properties in Layout Viewports Drawing on Layouts Chapter 14: Printing and Plotting Configuring Output Devices Setting Up a System Printer Setting Up an AutoCAD Plotter Creating Plot Style Tables Using Plot Style Tables Configuring New Drawings for Named Plot Style Tables Assigning Plot Styles by Layer or by Object Plotting in Modelspace Plotting Layouts in Paperspace Exporting to an Electronic Format Chapter 15: Working with Data Geolocating Projects Importing SketchUp Models Defining Attributes and Blocks Inserting Attributed Blocks Editing Table Styles and Creating Tables Using Fields in Table Cells Editing Table Data Chapter 16: Navigating 3D Models Using Visual Styles Working with Tiled Viewports Navigating with the ViewCube Orbiting in 3D Using Cameras Navigating with SteeringWheels Saving Views Chapter 17: Modeling in 3D Creating Surface Models Making Planar Surfaces Revolving a 2D Profile to Create a 3D Model Sweeping Out 3D Geometry Extruding 2D Geometry into 3D Editing Surface Models Trimming Surfaces with Other Surfaces Projecting Edges on Surfaces Trimming Surfaces with Edges Creating Solid Models Extruding Solid Objects Lofting Solid Objects Editing Solid Models Performing Boolean Operations Editing Solids Smoothing Meshes Chapter 18: Presenting and Documenting Assigning Materials Placing and Adjusting Lights Adding Artificial Lights Simulating Natural Light Creating Renderings Documenting Models with Drawings Appendix: Autodesk AutoCAD 2014 Certification Index.
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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2021. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Print version: Onstott, Scott AutoCAD 2014 Essentials