Franklin

Game Time [electronic resource] : Understanding Temporality in Video Games / Christopher Hanson.

Author/Creator:
Hanson, Christopher (Christopher C. P.), author.
Publication:
Bloomington, Indiana : Indiana University Press, 2018.
Format/Description:
Book
1 online resource (248 pages).
Series:
Digital game studies.
Digital game studies
Status/Location:
Loading...

Options
Location Notes Your Loan Policy

Details

Subjects:
Time perception.
Video games -- Psychological aspects.
Form/Genre:
Electronic books.
Contents:
More than live : game "a-liveness" and immediacy
Game presence and mediatization
Pausing and resuming
Saving and restoring
An instinct towards repetition : "replay value," mastery, and re-creation
Recursive temporalities
Case studies.
Notes:
Includes bibliographical references and index.
Description based on print version record.
ISBN:
0-253-03278-4
0-253-03282-2
OCLC:
1021055124